When French publisher Jai Lu decided to release a new edition of George R.R. Martin’s Game of Thrones (Le Trone De Fer) series, they they knew they wanted to give the books a look that differentiated them from past iterations and other fantasy novels. I was brought on to conceptualize and execute this departure, and the result is a series of covers built on 3 consistent components:
Each cover features a new person and place of import to the story, framed within a relevant house or faction sigil. This approach made for a system that could be applied across all 15 volumes currently published, and creates a pleasingly uniform set.
One of my favorite things about video games is how they create engaging and memorable environments and places. As an interactive medium, games let you explore and relate to their spaces in a variety of ways, helping to create a unique sense of place.
With this series of images I focus on landscapes contained within abstracted silhouettes, creating windows into the worlds that help define the experiences of my favorite games and media.
God of War OST Vinyl
It was an honor to work with Mondo on the limited edition vinyl release of Bear McCreary’s OST for Sony’s God of War.
As a huge fan of this installment of the series, I really enjoyed creating the concept and artwork for the packaging of the album, and it was exciting to see game director Cory Barlog show it off on their launch livestream.
Focussing on female portraits with themes of nature, plants, and animals, these images are explorations of a personal aesthetic that combines organic, natural forms with rigid, geometric abstractions. There is something about the combination of opposing motifs (natural/mechanical, soft/hard, simple/complex) that I find creates a beautiful, surreal quality.
Orphan Black Season 4 Poster
Selected by show creators John Fawcett and Graeme Manson as the official promotional art for the show’s fourth season, this image was featured in web and print ads, in streaming applications, and on an interactive billboard display in Times Square, NYC.
Since I am a huge fan of Sony’s first-party Playstation titles, it has been a pleasure to work with Sony Interactive Entertainment on a variety of projects.
These pop culture posters utilize a limited color palette and grid structure to depict a variety of objects representing themes, moments, or characters from the media they are inspired by. Each panel may be relatively insignificant on its own, but when they are presented together they begin to tell a larger story.
My goal with these designs is to create something which lends itself to close inspection and rewards fans with new discoveries on subsequent views.
This series was an exercise in design with limitations. I set out to illustrate groups of well known characters from popular culture but with some parameters around shape, simplicity, and color. I tend to enjoy working within systems like this which require creative problem solving. It was a challenge, but I had fun making sure each character is recognizable while sticking within the established guidelines.
And one of the best things about working within a system is finding those little places where you can purposely break from it to unique effect.
A selection of the numerous logos I have created for a wide variety of clients.
Video Game Art
Have I mentioned I love video games? Not much to say about these, just some artwork inspired by some of my favorite video games.
Darby Pop Comics
Darby Pop is a small, independent comic book publishing company founded in 2013. While their standard editions feature a more traditional line art style, I was asked to help develop variant covers that bring a different, less conventional feel and make these special editions stand out. A particular highlight of working with Darby Pop has been the opportunity to work with the Bruce Lee estate on the The Dragon Rises, a series co-written by Bruce’s daughter, Shannon.